The Witcher 3 Remastered doesn’t make the massive RPG feel like a new game, but it does tweak and enhance a number of facets that help smooth over the experience and bring out its best qualities. It’s a fascinating way to return to the shoes of Geralt of Rivia.
A gorgeous graphical overhaul that makes environments really pop
Smart reworking of the skill system leading to more satisfying progression
A cavalcade of gameplay tweaks that remove a ton of little frustrations
Visual upgrade occasionally makes certain characters look uncanny
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شارەزایانمان لە ماوەی چەند کاتژمێرێکی بێشوماردا پێداچوونەوە بە یارییەکان و فیلم و تەکنەلۆژیادا دەکەن، بۆ ئەوەی بتوانیت باشترینەکان بۆ خۆت هەڵبژێریت. زیاتر بزانە دەربارەی سیاسەتی پێداچوونەوەکانمان.
There's a massive laundry list of changes in The Witcher 3: Wild Hunt Remastered, but you know what the singular best one is? They fixed those accursed trees Roach gets stuck on when you're on horseback.
The Witcher 3 has long been recognized as both a pivotal RPG and open-world game, but it's undeniable there's a host of little frustrations that have always been present in the fantasy epic. Chief among those, for me, was the way Roach would always get stuck or snagged by trees as you rode by them – and while that may seem like an innocuous change on paper, that no longer happening is a genuine major frustration taken off the board. And, more largely, it's indicative of what The Witcher 3 Remastered is on a larger scale. No one really asked for this update, or even expected it, but it's hard to deny that it improves The Witcher 3 pretty much across the board. And more largely, it's made me think about how quickly we move on from video games in general, and how I wish we'd have more chances to return to games of the past, not just with visual remasters or remakes – but an integral look at how the core systems and experience can be refined or improved.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/games/the-witcher/the-witcher-3-wild-hunt-remastered-review/