Gaming

Complete Walkthrough of Orbitals Chapter 1

Complete Walkthrough of Orbitals Chapter 1

Now that you have your ship in working order, Maki and Omura’s next destination is into the rift and collect the Reactor Cassettes. Upon entering the next area, you are instructed to investigate a derelict vessel, but it’s not without its defenses.

This is where the game first introduces combat, as it will shoot various missiles at you before you blow a giant hole in its side. Enter and park your vehicle.

Orbitals Mission 1 - 01
Orbitals Mission 1 - 01
Orbitals Mission 1 - 02
Orbitals Mission 1 - 02
Orbitals Mission 1 - 03
Orbitals Mission 1 - 03

Before getting out, grab your tools: Beam Cannon and Scrap Hook. Outside in space, use the Beam Cannon to shoot some loose beams and then have the Scrap Hook to bend them when they get hot. This will open a path forward.

Fly into the opening until you reach a crystalized entrance. Use the Beam Cannon to take care of this. In the next room, look to the left to find more beams to bend. This is a side area with on the other side will be a mini-game you can unlock (Jump Rope).

Orbitals Mission 1 - 04
Orbitals Mission 1 - 04

Go to the room with the large glass panel. There will be a crystal you can shoot with the Beam Cannon, which opens a small access hatch for the person with the Hook Shoot to go through. Here you will meet CH1B1.

The gimmick with this section is that the person with the Beam Cannon will need to constantly shoot CH1B1 otherwise she’ll explode. So always have a view of the small robot. At the airlock, have the person with the Scrap Hook open it for their partner. There will be a handle on the CH1B1 side that will unlock a crystal to shoot.

In the next room, use the Beam Cannon to ignite the bombs around the arena, and then the next small puzzle will appear. There will be two heavy objects above an unstable platform. The goal is to drop one of the barrels onto the platform and use the momentum to fling your partner to the other side. You will need to position yourself on the left while the person with the Beam Cannon drops the barrel on the right.

The next room is straightforward in that, the Hook Shoot player will need to constantly open the panels on the wall to allow the Beam Cannon player to recharge CH1B1. In the next room, though, you will simply have the Beam Cannon player shoot the icicles as they will drip water onto the lava, building a path. You must be quick, though, because the amount of time you’re given on solid ground is small.

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