The best build for Claret in Zenless Zone Zero is: Crimson Thirst W-Engine, plus 4pc Thorned Rose + 2pc Puffer Electro Drive Disc. Focus on Crit Rate, PEN Ratio, and DEF on her main stat, and aim for Crit Rate, DEF%, Crit DMG, flat PEN, and flat DEF on her substats.
Claret is an Armorer Agent, which is a specialty released in version 3.2. Here's an overview of what you can expect from Claret and Armorer Agents:
You would want over 100% Crit Rate on a Claret build in ZZZ because of her Core Skill: If Crit Rate exceeds 100% and a critical hit has already been triggered, an additional Laceration check is performed based on the excess Crit Rate.
Claret needs a Stun or Armorer character to activate her Additional Ability. While most Stun characters in ZZZ would fit her just fine, her best options are Norma, Koleda, and Trigger. Norma is especially great since she's so easy to use and can quickly Stun the enemy. Koleda is the second best since her Potential Vision buffs Laceration DMG for Armorer characters. Meanwhile, Trigger is an amazing off-field Stunner who can trigger her Additional Ability thanks to Claret's Electric attribute.
To boost her DMG, Claret has limited options due to her DEF-scaling. For that, aim for generalist DMG support like Rina, who can boost PEN Ratio, and Nicole, who can reduce the enemy's DEF. Unfortunately, most other Support Agents focus on buffing ATK or HP, unideal for Claret.
As of version 3.2, there are only a few options for Claret's best W-Engines in ZZZ, since Armorer is a new specialty.
Claret's signature W-Engine increases her DEF through its substat and Crit Rate from its passive. She also gains Electric DMG and Electric Sharp DMG from it.
Unfortunately, all other weapons for Claret's build in ZZZ perform far worse than her signature weapon, especially since there are minimum choice for Armorer Agents.
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