Roblox developer Hoofer has used Nvidia’s leaked DLSS 5 renderer to give the platform’s blocky avatars eerily realistic human faces.
Nvidia announced DLSS 5 in March, describing it as a neural rendering system capable of adding photorealistic lighting and materials to games. Unlike earlier versions that primarily improved resolution and performance, DLSS 5 can drastically alter how characters, clothing, hair, and environments appear.
The technology is not scheduled for its wider release until fall 2026, but unfinished DLSS 5 files were recently discovered inside the early access build of NBA 2K27. Modders quickly began forcing it into games including Skyrim, Control, and Final Fantasy 7 Rebirth.
That was followed by an anime fan using DLSS 5 to transform characters from Danganronpa, Higurashi When They Cry, and other games into unsettlingly realistic people.
I added DLSS 5 to Roblox…it's……… "beautiful"(more videos in replies) pic.twitter.com/1VtT1dRJFg
On September 1, Roblox developer Hoofer decided to see what would happen when the same technology was applied to Roblox.
“I added DLSS 5 to Roblox… it’s……… ‘beautiful,’” Hoofer wrote, directing viewers toward even more examples shared in the replies.
The footage keeps the avatars’ familiar rectangular bodies and square heads, but DLSS 5 attempts to cover them with realistic skin, detailed eyes, facial shadows, and other human features.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.dexerto.com/roblox/roblox-developer-adds-nvidia-dlss-5-and-gives-avatars-disturbingly-human-faces-3405172/