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Complete Walkthrough of Orbitals Chapter 10: Secret Gardens

Complete Walkthrough of Orbitals Chapter 10: Secret Gardens

With two of three Reactor Cassettes obtained in Orbitals, it’s all up to Maki and Omura to claim the final one, and we might know where it is. There is a mysterious ship floating in space that has grown a little bit of vegetation.

It’s time to head over there and take a look in hopes of repairing the ship’s shields. Or at least that’s what we’ve been told.

Orbitals Mission 10 - 01
Orbitals Mission 10 - 01

Heading to the garden isn’t as easy as it seems, as the first encounter is various turrets that block your way. Be sure to use the Thunder Missile to break shields and the Push ability to knock away enemy missiles. This can be a hectic and chaotic encounter due to the number of enemies you have to take on at once.

Orbitals Mission 10 - 02
Orbitals Mission 10 - 02

After taking care of the swarm of enemies, you will arrive at the Secret Gardens. This is one of the more interesting chapters only because it allows you to pick and choose which areas to go to first. There is no stopping you, as depending on which tool combination you choose, it will open up specific areas.

Let’s start off with the easiest one. There are no tools required for this section of the chapter, so don’t even bother picking any up. Instead, head to the area to find that one player needs to go underwater, and the other holds a device that gives them air.

The first area is easy but not self-explanatory. Instead, you will need to find three little capys underwater and return them to the starting point. Easy enough, right? Well there are some obstacles in the way. For starters, there is a rotating laser beam above ground that the person with the air pocket needs to jump over.

Orbitals Mission 10 - 04
Orbitals Mission 10 - 04
Orbitals Mission 10 - 05
Orbitals Mission 10 - 05

The first little guy is easy to find as he’s right in front of the entrance of the area. Pick him up and move him back to the start. Head to the left this time, and you will find three rings. Enter them according to the number above them, this will open the vent to fan for you to pick up the capy. Finally, there is a critter to the right of the area. You will need to traverse into the crowded area to find him. Return all three to move onto the next area.

The next area is a little easier in terms of finding the little guy. All you need to do is turn right and dodge all the lasers. When you reach the complete other side of the map, the capy will be in a bubble. It’s hard to miss. Go through the little opening to enter the start of the map.

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