The Blood of Dawnwalker's sellers are divided into Medics, Merchants, Blacksmiths, Armourers, Food Vendors, Witchcraft Vendors, and Innkeepers. Each one of them is known to sell specific items that you will need during your exploration journey in Vale Sangora. While most merchants naturally appear on the map, some only appear at specific times, while others are hidden, and you must do certain things to unlock them.
Merchant inventories are often refreshed, except for the Manuals and Recipes, so it is advised to visit them daily to check for Legendary or Epic items.
The Blood of Dawnwalker Merchants follow a day-night system where most of them close during the night and open during the day. Moreover, some of them are locked behind specific quests that you need to complete before you can buy and sell valuables and junk to them.
Also, the prices can vary depending on your Infamy level in The Blood of Dawnwalker and whether you have leveled up the Bewitching Influence Ability. A high Infamy level increases the price for you, while the Witchcraft Ability decreases the prices for you.
During The Blood of Dawnwalker Prologue, you can trade with these NPCs:
When you enter the Military Camp in Briar Sloughs, you'll find a merchant inside. You can only trade with him if you enter the camp peacefully, and you can't trade with him if you confront him in the Firebrand quest.
In Maragir Wealds's Maragir, there are four Merchants: a Medic, Armourer, Grocer, and a Blacksmith. All of them offer different valuables.
In Boar's Back, Parlita, you'll find a Blacksmith that sells swords and Swordmastery Manuals in The Blood of Dawnwalker. You'll also find a Tavern that sells consumables.
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